Emily the Strange stands for: Do it yourself; think for yourself; be yourself.
In the concluding volume of the story arc that has defined this singular 13-year-old, Emily’s uniquely odd to-do list includes:
Lose (and regain) mind
Reprogram golem
Locate secret book vault
Commune with Dead Dark Aunts
Rescue Cousin Jakey
Redecorate souvenir kiosk
Thwart Thought Thief
Endure hero worship
Grant ancestral enemy’s deepest wish
Save cat-napped kitty
Summon black rock
Defeat Shady Uncles
Guard family legacy and claim inheritance!
Lavishly illustrated with trademark black-and-red art, this delightfully quirky story follows Emily on her journey to uncover her family’s mysterious secrets—secrets that are ancient, surprising, and Strange!
In the concluding volume of the story arc that has defined this singular 13-year-old, Emily’s uniquely odd to-do list includes:
Lose (and regain) mind
Reprogram golem
Locate secret book vault
Commune with Dead Dark Aunts
Rescue Cousin Jakey
Redecorate souvenir kiosk
Thwart Thought Thief
Endure hero worship
Grant ancestral enemy’s deepest wish
Save cat-napped kitty
Summon black rock
Defeat Shady Uncles
Guard family legacy and claim inheritance!
Lavishly illustrated with trademark black-and-red art, this delightfully quirky story follows Emily on her journey to uncover her family’s mysterious secrets—secrets that are ancient, surprising, and Strange!