Treachery

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Treachery Treachery

Author: Richard Alexander Hall

Category: Other2

Published: 2014

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In TREACHERY, Janus learns from his enemies how he may save humanity with his unique gift. Features a unique take on time travel. In FORSAKEN, under the event horizon, the family confronts Father's sins, and a beguiling foe. In COUNTLESS, Jake detects thousands of distant worlds, and humanity builds a telescope large enough to photograph them. What will we discover, and what will it cost usTwo original science fiction short stories and one extended science fiction full-length story preview, including a new and unique take on time travel.In TREACHERY, Janus Thaddeus, Squadron leader in humanity's final battle of survival, falls planetside when his fleet is wiped out by orbiting atomic blasts. He is rescued by the intelligent Salamander aliens who wiped out his fleet. Salamander Commander Xenon advises him: "...you appear to be the only human gifted with the ability to merge into an alternate timestream." Salamander Assistant Commander Idan claims that Janus' human family remains alive, despite everything Janus' eyes told him. Janus is offered by these, his enemies, a chance to save his race, by way of his unique gift.In FORSAKEN, under the Event Horizon, Timothy imposes a surprise deathbed penance on Father, and the family faces a beguiling foe.In COUNTLESS (development snapshot), Jake chances on a way to discover thousands of extrasolar planets, and wields his newfound fame to persuade citizens of the world to build a ten-billion dollar orbiting telescope, to photograph distant worlds. What will humanity discover, and what will it ultimately cost them?TREACHERY and COUNTLESS (development snapshot) are written in fountain screenplay format, while FORSAKEN appears in traditional prose format. Each penned by a student of master screenwriter and independent filmmaker Richard Dutcher, they bear Hall's unique perspective from a vantage of scientific curiosity and religious ethics. The screenplays are themselves exemplary of the simple art and craft which all screenwriters should apply to the trade. Claims Dutcher of his students: "You can compete with the best of them."Also featuring fine space matte cover and interior artwork by Hall, and an introduction to fountain screen format for readers, with Hall's rationale for screen format to be the new standard of electronic fiction and publishing.